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1. Right Click Assist Drones - in Player Features and Ideas Discussion [original thread]
When you right click a pilots name in fleet there should be a new option to assist drones to that person.
- by kalbrak Jr - at 2013.02.12 01:37:00
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2. D-Scanner additions! - in Player Features and Ideas Discussion [original thread]
I guess that last one is asking a bit to much.
- by kalbrak Jr - at 2012.12.13 06:17:00
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3. D-Scanner additions! - in Player Features and Ideas Discussion [original thread]
-Add a new slider to the scanner window that will change the range of the scan -Add a visual so you can see the scan range in the solar system map -Shows d-scan results on the solar system map as red dots
- by kalbrak Jr - at 2012.12.12 02:22:00
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4. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
I think the optimal range script for the tracking disruptor should be removed because it overshadows damps. It should have two scripts, one for turret tracking and one to disrupt explosion radius and explosion velocity.
- by kalbrak Jr - at 2012.09.20 11:46:00
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5. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
Tomcio FromFarAway wrote: kalbrak Jr wrote: I would like to see new modules for missiles that increase flight time, explosion radius and explosion velocity. What's wrong with TEs and TCs affecting those stats? kalbrak Jr wrote: They ...
- by kalbrak Jr - at 2012.09.20 11:32:00
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6. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
I would like to see new modules for missiles that increase flight time, explosion radius and explosion velocity. They should use the same missile skills the effect the same stats. There should also be two new scripts for tracking disruptors that d...
- by kalbrak Jr - at 2012.09.20 09:12:00
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7. Target Painter! - in Player Features and Ideas Discussion [original thread]
I would like to see another use for the target painter. Something that would disrupt or weaken the target ship. Perhaps another EWAR module for the minmatars would be a better use of time.
- by kalbrak Jr - at 2012.09.15 14:14:00
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8. Target Painter! - in Player Features and Ideas Discussion [original thread]
feihcsiM wrote: kalbrak Jr wrote: Lets make all the EWAR frigates useful so we don't have to fly falcons. The EAFs you mean? They are already useful, but too fragile for their pricetag. The upcoming logistics frigates should mean they be...
- by kalbrak Jr - at 2012.09.15 14:00:00
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9. Target Painter! - in Player Features and Ideas Discussion [original thread]
Lets make all the EWAR frigates useful so we don't have to fly falcons.
- by kalbrak Jr - at 2012.09.15 12:57:00
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10. Target Painter! - in Player Features and Ideas Discussion [original thread]
It's for the EWAR frigs and cruisers they are coming out with. It needs to be on par with other EWAR modules and disrupt the targeted ship.
- by kalbrak Jr - at 2012.09.15 11:54:00
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11. Sticky:[Winter] Disruption Frigate Rebalance - in Player Features and Ideas Discussion [original thread]
LtauSTinpoWErs wrote: CCP Fozzie, Is there any work being done in regards to buffing Electronic Attack Ships? Is this something we could hope for in the Winter Expansion release or would it be more logical to see this update take place in betw...
- by kalbrak Jr - at 2012.09.15 11:41:00
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12. Target Painter! - in Player Features and Ideas Discussion [original thread]
This thread is all about target painters and what we can do to make them more effective as a EWAR module. Adding scripts for the target painter is one idea. One of them could boost the sig of the target ship while the other one could disrupt the s...
- by kalbrak Jr - at 2012.09.15 11:38:00
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13. NC. are such good MATES with RvB they chucked us a war... - in Corporation, Alliance and Organization Discussions [original thread]
Powers Sa wrote: Nyu Trustan wrote: Having been part of the brief Wrik Hoover fleets in the Delve war, I hope you bring them this way for your recreational shooting + open them up to us :). How exactly does one go about coordinating with R...
- by kalbrak Jr - at 2012.07.30 01:09:00
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14. Bellicose - in Player Features and Ideas Discussion [original thread]
The vigil is going to change into a missile boat to make better use of it's target painting bonus and I thought the same could be done for the Bellicose. Your thoughts?
- by kalbrak Jr - at 2012.07.28 16:19:00
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15. Cap Meter - in Player Features and Ideas Discussion [original thread]
Reicine Ceer wrote: I disagree with the proposal. Consider the Curse. It is a cap-neuting ship that, with little experience, could be flown very poorly by a pilot that does not take into account the power of their neuts, their target's cap and...
- by kalbrak Jr - at 2012.07.28 16:04:00
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16. Cap Meter - in Player Features and Ideas Discussion [original thread]
A new meter under the target ships heath bar that will show it's capacitor level. This will be helpful for logi pilots that need to cap up fleet mates or anybody trying to cap out another ship with neuts. The downside is that it will be taking a ...
- by kalbrak Jr - at 2012.07.28 15:01:00
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17. Tactical Overview Mode - in Player Features and Ideas Discussion [original thread]
The tactical overlay already does this in a way. Hover your mouse over a weapon and it will show a bubble around your ship with the optimal and falloff of your guns.
- by kalbrak Jr - at 2012.07.28 13:59:00
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18. PvP help - in Warfare & Tactics [original thread]
If all you can fly is T1 ships and you want to learn the very basics of pvp than you should join RvB.
- by kalbrak Jr - at 2012.07.28 13:29:00
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19. Banana Split - in Player Features and Ideas Discussion [original thread]
Would you guys like to see more ships with missiles and turrets? 2 or 3 for each race?
- by kalbrak Jr - at 2012.07.28 05:14:00
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20. Banana Split - in Player Features and Ideas Discussion [original thread]
The idea is to give all the ships with split weapon systems (missiles and turrets) one weapon to focus on. Each ship would have it's bonus ajusted so it could be a dedicated missile boat or gun boat.
- by kalbrak Jr - at 2012.07.27 18:47:00
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